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#Tv tropes metroid prime 4 series
All the main, numbered entries in the series are developed by Texas, USA-based Retro Studios. Metroid Prime is often considered Nintendo's premiere Western series, both due to Metroid's overall popularity in the region and because every installment in the Prime sub-series has so far been handled by a Western developer. Both titles received mixed reception from longtime series fans Hunters for being an obvious attempt to win over the Halo crowd and Federation Force for being the first game to remove Samus Aran from a playable role, having the player take control of one of four soldiers in a squadron instead. No longer able to take advantage of the mutagen, the Space Pirates have taken to using technology on themselves and their attack animals to replicate its more beneficial effects as they operate in the Bermuda System, while the Federation counters by giving their soldiers giant mech suits in order to stop them. Federation Force takes place after the events of Corruption and deals with the aftermath of the Phazon crisis. Instead, the game details a telepathic message from another galaxy about "the secret to ultimate power," with Samus and six other Bounty Hunters answering it for all their own reasons. Hunters takes place between Prime and Echoes and is disconnected from the Phazon storyline. The series also features two multiplayer entries: Hunters and Federation Force. Metroid Prime Trilogy would later be re-released on the Wii U eShop in 2015. Many of the sequence breaks from the first two games were also removed for the collection. These games received a Compilation Rerelease on the Wii entitled Metroid Prime Trilogy in 2009, featuring numerous updates including Corruption-style controls for the first two games, a widescreen aspect ratio, improved lighting and textures, and a token reward system. The trilogy saw critical acclaim, with the first Prime game remaining the most financially successful in the entire Metroid franchise. Corruption concludes the arc by having the Space Pirates manipulated by Dark Samus into finding the original source of Phazon and assaulting the Galactic Federation with a multi-pronged attack Samus must now venture to multiple planets and space vessels to eradicate Dark Samus and the threat of Phazon once and for all, while being under its influence herself. Echoes sees a similar comet landing on a planet named Aether, which is split into two worlds as a result of the crash, with Samus helping what remains of the native inhabitants save their world while also dealing with a new nemesis known as Dark Samus, an alter ego who's fueled by Phazon, resulting in major clashes between her and the Space Pirates. Prime 1 has Samus disrupting Space Pirate activity on Tallon IV, where Samus' Chozo guardians had a second home and from which they have since vanished thanks to a Phazon comet crashing on the planet and corrupting it. Series protagonist Samus Aran spends these titles trying to stop the Phazon from turning various planets into dead husks, while at the same time, her Space Pirate enemies are trying to exploit the mutagen for their own evil plans, much like they did with the Metroids before. The plot of the original trilogy involves a radioactive mutagen called Phazon that arrives on mysterious comets and wreaks havoc on planetary environments.